0-4 // A ONE-MACHINE ARMY (Any%)
0-4 // A ONE-MACHINE ARMY (Any%)
First Arena
Jumpstart
Slam Store slide to the arena
Slide Jump through the door
Place 3 magnets Whiplsh and jumpstart one of the strays, fire nails at it, then knuckleblast it
Thow a few coins for extra conduction
Dash jump into maurice with jackhammer to instakill
Flick UB through the door
Checkpoint
Trigger skip
Line up camera to spot shown in video without moving
Slam Store slide to the arena
Slide Jump through the door
Without moving camera align crosshair to the spot shown (weapon wheel can be used for more precise adjustments)
Activate freezeframe and place a rocket
Jump onto the rocket, then unfreeze, dash forward, and Flick UB through the door
Checkpoint
Hard Clear
Place oversaw on the rightmost stray
Split Coin the right 2 strays
Split coin the top strays
Place magnets to kill filth (optional, for consistency)
Knuckle blast remaining filth
Dash jump and jackhammer maurice
Flick UB through the door
Checkpoint
Insta Trigger Skip
Cxn you do this
Rest of the level
Mal Rail Boost
CE Boost or UB through the long hallway
Slam if neccessary and dash to the checkpoint
Checkpoint
Dash, then use malicious rail to boost up
Instant Rocket Ride over the spawn trigger
Slam, then slide
CE Boost Exit
2nd Trigger Skip
Cxn also do this